Hot Fix: How We Design Ships in World of Warships

Описание к видео Hot Fix: How We Design Ships in World of Warships

We talk about how we create ships and plan new branches.
Today, we're going to tell you about how we make decisions in regard to the appearance of new ships in World of Warships, what a papership is, and what research is done before historical warships are recreated in our Tech Tree. In this issue of Hot Fix, our designers, historians, and artists will share their experiences of dealing with emergency situations, and they will also provide insights into the general principles by which ships are created and designed.
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00:00 - Teaser Hot Fix: How We Design Ships in World of Warships
00:50 - How does work on a ship branch start?
03:55 - How are warships chosen for a branch?
05:55 - Who designs the ships?
07:35 - How much time does it take to design a ship?
07:55 - When does a blueprint turn into a 3D model?
08:55 - How is a ship model brought to life?
10:00 - Are there ever any emergency situations?
12:10 - What do you set up next?
13:10 - How is the armor set up?
15:20 - How do shells and armor interact in the game?
17:40 - How do the ships get their special features in the game?
18:37 - What are the features of Italian destroyers?
19:35 - What's essential about ship armor in World of Warships?
20:40 - What difficulties are 3D artists faced with?
23:15 - Is there some icing on the cake?

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EU: https://worldofwarships.eu/news/gener...
NA: https://worldofwarships.com/news/gene...
ASIA: https://worldofwarships.asia/news/gen...

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