(Combo Notations below)
Nappa combo guide! So the thing here with Nappa is its incredibly difficult for him to get anything "real" without having an assist on hand to help. More so than pretty much any other character he needs an assist to work basically.
BASIC BNBS:
MMH, homing, MLL, double jump, LLL/MLH
down+M,MH, homing, mll, double jump LLL/MLH
(CORNER)MMHS, L, down+M, H, homing, MLL, double jump, LLL/MLH
(CORNER)LLL, LLL, S down+H, qcf+M
VANISH COMBOS:
basically same as basics, just vanish last hit and down+H into qcf+M
ASSIST COMBOS:
Generally its whatever starter into H, homing, then jump M, double jump MH. Each assist has different timing so you must learn them but after it hits, air S, down+H into special followup.
Vegeta followup call vegeta right before entering level 1 super.
SAIBAMAN COMBO ASSIST
(note this is one of many permutations to combo into your own saibaman, the easiest one. They are very assist dependent overall)
LLL, LLL, S, down+H(light saibaman plant on 2nd hit), call vegeta(between 1st and 2nd down+h hits), H, homing dash, MLL, double jump, MH, down+H, wait for saibaman to explode, jump down+H, qcf+S
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