Get CONSISTENT - How to land Azucena's new combos in Patch 1.05 (combo notations in desc.)

Описание к видео Get CONSISTENT - How to land Azucena's new combos in Patch 1.05 (combo notations in desc.)

UPDATE: I've found another simple method that makes things easier in the comments!

Hey all, this video will cover some of Azucena's new staple combo routes, and dealing with the inconsistencies they come with. Let me know if you find any other ideas to make the combos easier/more consistent!

Notations for combos used in this video (you can also switch the f+2,1,4 combo enders for d/f+4,1 or d+2,3 for wall carry):

Staple combo from regular launchers (eg. d/f+2, ws+2 etc)
- Launcher, 4,1, BT 3, LIB 4,1,2, f+2,1,4

Off axis d/f+2 combo
- Launcher, 4,1, BT 3, LIB 1+2, f+2,1,4

Combos where you can land a manual backturn 3 (eg. CH 1+2, CH d/f+1,4,1, CH BT 1+2)
- Launcher, b+3+4 (BT transition), BT 3, microdash, d+2,3, LIB 1+2, f+2,1,4

Combos with quick fall stuns (eg. u/f+4 and ws+1)
- Launcher, d/b+3, BT 4, BT 3, LIB 4,1,2, f+2,1,4

Combos off instant tornado (eg. CH d/b+3,4)
- Launcher, b+3+4 (BT transition), BT 3, LIB 4,1, microdash, b+4,3,4,3

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