Case Study - Interactive Immersive Room

Описание к видео Case Study - Interactive Immersive Room

This project is an interactive immersive projection room for a clubhouse. We designed and built the hardware (including structure) as well as the interactive game. The room is approximately 720 sq. feet and we used total 14 short-throw projectors for all walls and floor.

The show was fully auto-controlled, all mechanic devices (doors and karts) are coordinated with the content by projection, just 1-press to start. Users can ride on the motorised bike and play the shooting game with 2 wireless guns. The shooting coordination (positioning) are tracked by 4 sensors, when hit by enemy, the body-pressure sensor would be triggered.

Besides the game, this room can be simulated as different scene, served for multi-purposes.

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