Day & Night Cycle - RPG System Design in Godot 4

Описание к видео Day & Night Cycle - RPG System Design in Godot 4

Making a day and night cycle for RPG games, with routine lights, NPC Schedule, SFX and saving data.

- Time Stamps -

0:00 - Preview
0:12 - Designing the Clock
2:17 - Day Counter
3:36 - Clock's Arm Rotation
5:11 - Hour and Minutes
6:25 - TileMap for the Background
7:49 - Dynamic Lighting - Day, Night, Evening, Morning
9:06 - Light Source - Lantern
11:33 - Simple NPC Schedule
13:03 - Saving/Loading Data
15:25 - Sound Effects - SFX
16:00 - Final Result
16:20 - Thanks

- Related Videos -
Lights & Shadow -    • Lights and shadow | Godot 4 | 5 minut...  
Autotile -    • Tilemap and Autotile in 5 minutes | T...  

- Asset Used -
TileMap - https://pixivan.itch.io/top-down-fore...
Stardew Valley Clock Sprite by ConcernedApe (Used for study purposes)
Random Cat Meme Pics I found over the internet.
Miscellaneous - https://www.spritecatalog.com/items/

(Besides these you can use other assets as placeholders too.)


- Code -
TestScene - https://pastebin.com/vCx96fRz
Lantern - https://pastebin.com/guBGR7UN
NPC - https://pastebin.com/0Trm7VWU



- Patreon -
  / 16bitdev  

- Discord -
  / discord  




- Music Used -
- stream_error - takeoff
- Provided by Lofi Records
- Watch:    • stream_error - takeoff  
- Download/Stream: https://fanlink.to/PolarisEp

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