5 lighting tricks I use to fake global illumination in a procedural city (Unreal Engine 5)

Описание к видео 5 lighting tricks I use to fake global illumination in a procedural city (Unreal Engine 5)

When none of the lighting techniques work but you still want to have nice indirect lighting in your procedural game environment, it's time to get creative. Some of these hacks might be obvious, but I thought I'd share them anyway, as lighting a video game city isn't an easy task even for a static level.

0:00 Introduction
2:07 Shadow sprites
3:13 Glow sprites
4:21 Shadow gradients for floors and walls
5:09 Directional highlights from normals
5:37 Simulating spotlights in materials

Song: sumu - apart [NCS Release]
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