Final Fantasy VII Remake - Scorpion Sentinel Boss Fight (HARD DIFFICULTY)

Описание к видео Final Fantasy VII Remake - Scorpion Sentinel Boss Fight (HARD DIFFICULTY)

Final Fantasy VII Remake (FF7 Remake) Scorpion Sentinel Boss Fight in Chapter 1 on HARD DIFFICULTY.

All FF VII Remake Boss Fights Playlist:    • Final Fantasy VII Remake All Boss Fig...  

Written Boss Guide: https://www.powerpyx.com/final-fantas...

Boss Weakness: Lightning

The Scorpion Sentinel is the first boss in the game and is actually one of the tougher ones. To begin with, you should use your Lightning magic to attack it since it’s weak towards that element. It will soon envelop itself in a shield, so you need to take out its Field Generator. It’s best to do this from range with Fire magic or Barret’s attacks since if you get close he’ll hit you with Tail Swipe and Scorpion Strikes.

When the Sentinel’s health hits 75% , it will jump to the wall and attack from range with electric attacks. Use Barret’s Overcharge to do good damage to him along with Cloud’s Fire and he’ll soon jump back down and begin the next phase. Just make sure to avoid the EM Field attack by keeping distance.

Once it’s back on the ground, keep attacking it up close in Cloud’s Punisher Mode, holding R1 to Guard and then counterattack when necessary. Use Focused Thrust and Focused Shot to build its Stagger meter, and once its Staggered hit it with your strongest attacks to do considerable damage.

When it hits half health, it will start using its Tail Laser attack. If this hits you, it will really hurt so the safest option is to run for the debris in the area and hide behind it. You won’t get hurt this way and you can use the waiting time to heal up if necessary. Once the attack is over, then you can pop out and continue the assault with the same tactics as earlier.

As it gets down to 25%, it will start to rotate its attacks more frequently. It likes to launch missiles at you, and it’s actually better to just block them with R1 and take reduced damage than try and dodge them by running since you’ll almost certainly get hit anyway and suffer more damage. It’s still best to use Barret in this situation because of his range keeping you out of harm’s way.

Keep attacking while you can and aim to Stagger it. When its HP gets very low it will start to auto-repair. so aim for both legs to take it down for good. If it grabs you, quickly press UP or DOWN to switch to your other character and attack so it doesn’t finish the grapple animation.

Hard Difficulty Tips: The good news is that Scorpion Sentinel is actually one of the few bosses which is easier on Hard than it is on Normal. That’s because you now have access to all the end-game weapons and Materia whereas on your first run you just had the bare minimum. However, be mindful that this is your first serious test of whether you’ve got to grips with Hard Mode and the huge jump in damage that bosses can do to you. Remember that healing is always your priority if your health dips into the red, so stick Magnify-Cure on Cloud so that he can heal Barret at the same time too.

Have both characters with Elemental-Lightning on so that your attacks do extra damage to the boss and Stagger it quicker. A maxed out Elemental Materia linked to Lightning Materia also makes you immune to its electric attacks! This allows cloud to attack the boss from behind without taking any electric damage at all. Then unleash Triple Slash and Maximum Fury on it and it’ll go down surprisingly quickly. You can also use a few Thundaga spells to really hurt it if you have plenty of excess MP, but remain mindful of how much you have left and the fact you’ll need some for the short section after this boss. Also note that on hard it fires its laser beam twice in a row in quick succession, so you need to run from one cover to the next immediately or else the laser can insta kill you.

SUBSCRIBE: https://www.youtube.com/subscription_...

~~~~~~~~~~~~~~~~~~~~~~~~~~
Follow PowerPyx:

https://www.powerpyx.com
   / powerpyx  
  / powerpyx  
  / powerpyx  
~~~~~~~~~~~~~~~~~~~~~~~~~

Комментарии

Информация по комментариям в разработке