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Скачать или смотреть Behind the Trailers | Maintaining Artistry & Authenticity in Gameplay Capture (BINS&BYTES, S1 Ep2)

  • Video Game Trailer and Cinematic Artists Community
  • 2025-10-08
  • 716
Behind the Trailers | Maintaining Artistry & Authenticity in Gameplay Capture (BINS&BYTES, S1 Ep2)
Gameplay CaptureGame Trailer ProductionVideo Game TrailersAuthentic GameplayMultiplayer GameplayGame Trailer EditingGame CinematicsGame Development PodcastGameplay FootageGame MarketingGame Trailer TipsAuthentic Game TrailersTrailer ProductionBinsAndBytesGame Trailer
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Описание к видео Behind the Trailers | Maintaining Artistry & Authenticity in Gameplay Capture (BINS&BYTES, S1 Ep2)

Welcome to Episode 2 of the BINS&BYTES Roundtable Podcast! In this episode, host Philip Roberts, veteran trailer creator, whose credits include work on over 900 trailers for Codemasters, EA, and Crytek, dives deep into the art of video game trailer production, focusing on gameplay capture and artistic authenticity.

Our panel of five seasoned professionals from the BINS&BYTES community share their insights on the best practices for creating trailers that promote games while preserving their authenticity. Whether it's multiplayer gameplay, cinematic moments, or gameplay sessions, you'll get expert tips on making trailers that excite audiences without misleading them.

Featured Guests:
Derek Lieu – Game Trailer Director/Editor/Capture Artist
Gage Allen – Creative Director & Trailer Director at Player One Trailers | BAFTA Member | Forbes 30 Under 30
Hannah Leckey – Senior Cinematic Designer
Lars T. Moen – CEO / Producer at Ragdoll
Sean Kochhar – Director of Production & Technology | Head of Capture | Game Developer
Host:
Philip Roberts – Creative Director & Gameplay Capture Specialist | Founder of the BINS&BYTES Community | BAFTA Member

This Episode:
0:00 - Introduction of the guests
0:37 - Honesty in gameplay capture
4:55 - Promoting unfinished games
11:57 - When trailers influence game development
16:14 - Creative use of debug tools & pipelines
19:44 - Organizing capture sessions with shot lists
24:08 - Avoiding staged footage in trailers
28:47 - On-site vs remote multiplayer capture
34:21 - The role of gameplay skill in capture sessions
46:46 - Tips and tricks for capturing authentic gameplay moments

If you’re a game developer, trailer editor, or marketing professional, this episode will help you improve your game trailer production and gameplay capture process. Learn industry tips, best practices, and insider secrets that will elevate your work and attract players.

Don’t forget to Like, Subscribe, and Hit the Bell Icon to stay up to date with the BINS&BYTES Roundtable Podcast.

Drop your thoughts, questions, or personal experiences with gameplay capture sessions in the comments below, they could help shape future episodes!

Follow the BINS&BYTES Community:
LinkedIn:   / 13515028  
Discord:   / discord  
Instagram: https://www.instagram.com/binsbytes?i...
Reddit:   / ybmquejxkd  

Follow Our Host and Guests on LinkedIn:

Philip Roberts |   / philipcroberts  
Derek Lieu |   / dereklieu  
Gage Allen |   / gageallen  
Hannah Leckey |   / about-this-profile  
Lars T. Moen |   / larstmoen  
Sean Kochhar |   / seankochhar  

Sponsored By:

KLASH Studio | Cloud-based asset management, collaboration, and feedback tools in one app
https://klash.studio
Beyond the Pixels | Reinventing Retro for a New Era
https://www.beyond-the-pixels.com

#GameplayCapture #MultiplayerGameplay #VideoGameTrailerProduction #AuthenticGameTrailers #CinematicGameplay #GameMarketing #GameDevPodcast #GameplayFootage #TrailerEditing #GameTrailerTips #GameDesign #VideoGameCinematography #MultiplayerSessionCapture #BinsAndBytes #TrailerProduction

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