Spring-Loaded Hanging Bell/Object in Cinema 4D

Описание к видео Spring-Loaded Hanging Bell/Object in Cinema 4D

Creating a realistic hanging bell animation using springs in Cinema 4D involves leveraging the software's powerful dynamics system.
Start with a bell model, either by importing one or creating it using primitives like a cone and modifying its shape.
Create a small ring or hook at the top of the bell using a Torus primitive.
Convert Helix to 3D Spring Use a Sweep object and a Circle spline to give the Helix thickness. Make the Circle and Helix children of the Sweep.
Apply Dynamics:
Add a Rigid Body tag to the bell: Tags Simulation Tags Rigid Body.
Add a Connector:
Create a Connector object: Create Simulation Connector.
Set the Connector Type to Spring.
Link the bell to the spring in the Connector settings (Object A and Object B).
Fine-Tune Dynamics:

Spring-Loaded Hanging Object in Cinema 4D | C4D Dynamics for Springs
   • Spring-Loaded Hanging Object in Cinem...  

Adjust the Rigid Body and Soft Body settings to achieve realistic motion.
Set the spring properties (Rest Length, Stiffness, Damping) in the Connector.
Animate and Render:

Press Play to simulate the bell’s swinging motion.
Adjust camera angles, lighting, and render settings for the final output.
This process results in a realistic animation of a hanging bell using springs in Cinema 4D, perfect for adding dynamic elements to your scene.
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