How to Make a Playermodel for Garry's Mod

Описание к видео How to Make a Playermodel for Garry's Mod

WHAT YOU NEED:

Garry’s Mod Itself

Latest Version of Blender: https://www.blender.org/download/

Blender Source Tools: http://steamreview.org/BlenderSourceT...

Crowbar: https://steamcommunity.com/groups/Cro...

Standard Edition Java: https://www.oracle.com/cis/java/techn...

Notepad ++: https://notepad-plus-plus.org/downloads/

VTFEdit: https://nemstools.github.io/pages/VTF...

Okay hope this helps. Ask away any questions in the comments, I don't own the rights to any music or models or nothing I claim ownership of jack shi

TIMESTAMPS

Epic Monke Intro: 0:00

Beginning of Guide: 1:48

Getting the Model and Template Skeleton: 3:07

Unpacking/Decompiling the Stuff: 5:06

Some Explanation: 10:45

Importing into Blunder/Useful Tips: 12:25

Posing Time: 16:01

Transferring Skeleton: 19:01

Transferring Weights: 21:34

Weight Painting: 24:10

Some Tips That May Help with Weight Painting: 27:06

Bodygroups Tutorial: 32:36

Exporting Process: 35:51

Recompilation Process: 37:03

Potential Crowbar Errors When Compiling: 41:00

Making the Addon Folder: 42:46

Textures/Materials: 44:47

VTF Edit Stuff: 45:34

In-Game Testing: 48:21

Voila: 48:40

C_Hands (First-Person Viewmodel Hands) 49:36

Little bit of C_Hands Explanation: 49:41

Isolating Arms: 51:03

Little Weight Painting Fixing 52:10

Exporting of Arms (Same Process as Before): 53:21

Getting 106's Arms: 53:36

QC Work with Da Arms: 55:21

57:23 Final Test

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