Unity 3D Tutorial 02 - How to create player controller script for unity game TAGALOG

Описание к видео Unity 3D Tutorial 02 - How to create player controller script for unity game TAGALOG

#mixamo #unity #unity3d #game #development #developer
Step 1: Downloading a Character from Mixamo
Sign in to Mixamo: Visit Mixamo and sign in with your Adobe ID.Select a Character: Browse the character library and choose a character that suits your game’s style.
Select Animations: Add animations to your character, such as idle, walk, run, and jump. Mixamo allows you to preview animations in real-time.
Download: Download the character with the animations. Choose the FBX for Unity format to ensure compatibility.

Step 2: Importing into Unity

Create a New Project: Open Unity and create a new 3D project.
Import the Character: Drag and drop the downloaded FBX file into the Unity Project window. Unity will automatically import the model and associated animations.
Configure Animations: In the Inspector window, set the animation type to "Humanoid" to ensure proper rigging. Configure each animation clip as needed loop time, root motion, etc..

Step 3: Setting Up the Scene
Add the Character to the Scene: Drag the character prefab from the Project window into the Scene window.
Create an Animator Controller: Right-click in the Project window, select Create Animator Controller, and name it. Assign this controller to the Animator component on your character.

Setup Animation States: Open the Animator window and create states for each animation (Idle, Walk, Run, Jump). Link these states with transitions and add parameters like "Speed" and "Jump" to control them.

Step 4: Creating the Player Controller Script
Create a Script: In the Project window, right-click and select Create C# Script. Name it "Player Controller" and attach it to the character.Script Basics: Open the script in your preferred editor (e.g., Visual Studio) and define the basic variables and methods.

Step 5: Testing and Refining

Test the Controller: Press the Play button in Unity and test the character's movements using the WASD keys and the Space bar for jumping. Refine the Animations: Adjust the transitions and blend trees in the Animator window to make movements smooth and natural. Add Physics and Collisions: Ensure the character has a Rigid-body and appropriate colliders to interact with the environment realistically.
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