MUGEN AI Patch Release: Melty Blood Styled Remilia Scarlet by KirisameShow

Описание к видео MUGEN AI Patch Release: Melty Blood Styled Remilia Scarlet by KirisameShow

Hey everyone! MarioMemer releasing another AI Patch. This time for KirisameShow's Melty Blood style Remilia Scarlet. This is a character that no doubt needed an AI Patch. Kirisameshow has made 4 MBAA styled Touhou characters that seem to use the Crescent style, those 4 being Reimu, Marisa, Aya and Remilia. Reimu and Marisa come with AI by default while the other two do not come with AI. My buddy Reckty patched Aya many months ago so I decided to fill in and patch Remilia. Remilia was pretty fun to patch for this being my first AI patch for a TRUE Melty Blood styled character. I will note that I plan to tackle another Melty Blood styled character in the future being Doburoku's Neco-Arc which was suggested to me months ago by Samama. And just to clarify, I am not accepting AI Patch requests from comments right now. I make patches for characters that I am genuinely interested in patching which do include some suggestions from people that I've talked to.

AI Patch: https://www.mediafire.com/file/1ij1bk...
Original Character (Yes ForeSeeshow is the actual file name): https://www.dropbox.com/s/dp76sde7snb...

AI Configuration included. Only settings atm are:
Auto AI
AI level (1-10)

Pros:
Solid combos all around which is normal for Crescent styled Melty Blood. Remilia can either trip the opponent to do an air combo or just skip to standing heavy to for a special or hyper combo. Both of which are very good options and which one being better really depends on the situation, so I decided to have her AI mix it up quite a bit. Guard combos are also not a huge issue thanks to the lovely reverse beat feature. A good thing to note is that her specials are great for guard combos too, her full Rekka Combo ends with a safer overhead that destroys the enemies guard meter and her laser special is a good move to mix-up during guard pressure to get back into neutral for some mix-ups.
Very solid defensive options such as her shields, Hop back and her DPs. Not much else to really say, Remilia has a very solid punish game.
Good approaching and retreating options such as her dash which is a hop that is a very good burst option that you can cancel into an aerial attack, her QCB special attack that's a decent mix-up where both version are safe if properly spaced and her laser and wall dive special which are also good mix-ups/retreating options.
Cons:
Bad walk and air speed. Remilia suffers from her walking and aerial speed being very slow without dashes. Her Jump distance is even worse which is bad in situations like countering zoners. This does not contrast well with her other movement options like her hops and air dashes which are MUCH faster than her
Her last arc literally doesn't work. Blood heat is still good though.

Characters:
Remilia MB by KirisameShow, AI by me
Shiki Nanaya AC by 9, AI by Hutuno

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