[Resident Evil 4 Remake] Separate Ways, Kill All Enemies, 100%, Professional, No Save, No Damage, S+

Описание к видео [Resident Evil 4 Remake] Separate Ways, Kill All Enemies, 100%, Professional, No Save, No Damage, S+

Resident Evil 4 Remake - "Separate Ways" DLC

- Professional: highest difficulty in the game
- New Game: fresh new game, no extra content
- Kill all enemies: more on that below
- 100% cinematic: all files, cutscenes, merchant requests, and treasures
- No Rocket Launcher: no RPGs will be used
- No Charms
- No Save: single segment, no saves used
- No Damage: no damage taken
- S+ Rank: completed under 2 hours and 30 minutes
- Played on PC at 60 FPS using a controller.

For kill all enemies, the major rule is that if the enemies have spawned, then I have to kill them. But in cases I am able to prevent spawns, I can use that to my advantage. Specific details:

- For the first Black Robe fight, I decided to take out all 30 fake clones.
- For the catapults sequence, I opted to do it full stealth since it is more appropriate for Ada's style. If you get detected, it can trigger up to 7 extra enemies, I believe. But it's also very random since they can get stuck in the map. I still take out the three catapult enemies at the end. It's much easier to just use the cannon and save knife durability but because enemies may get stuck it can be a little random and it doesn't look as clean as stealth in my opinion.
- For the second Black Robe fight, I take out all three clones (they drop ammo when defeated).
- For the Armadura room, I prevent 2 crossbow ladies that can spawn if you kill the first wave of two.
- For the double Garradors room, I prevent several enemies by killing them quickly.
- For the U-3 phase 2 fight, I prevent the Novistadors' spawns.

Chapters:

- Chapter 1 (0:00:00)
- Chapter 2 (0:12:23)
- Chapter 3 (0:36:07)
- Chapter 4 (1:02:46)
- Chapter 5 (1:32:17)
- Chapter 6 (2:07:35)
- Chapter 7 (2:42:16)
- Results (3:06:54)

#residentevil4remake #nodamage #adawong

Комментарии

Информация по комментариям в разработке