Hexen II Setup Guide for RReady Rendition Verité

Описание к видео Hexen II Setup Guide for RReady Rendition Verité

To turn Hexen II into vHexen II:
1a) A CD based install(V1.11) of software rendered Hexen II (h2.exe) is required. GL Hexen will not work,. The steam version of glHexen will work however (you can point RLauncher to glh2.exe).
1b) The RRedline specific version of Hexen is called vh2.exe. If you have a copy of this already present in the installation folder, you will NOT need to download the binary by following the link from the help file or automati Ifcally with the alpha release. If not either autodownload with an Alpha release OR manually from the link in the help file. The video does show you how to deal with security warnings from the browser.
(Note: If the Hexen II installation is a Program Files or any other protected operating system folder, you'll have to run RLauncher as admin to auto-download or configure, but not launch. Launching should always be done as a regular user
2) RReady support for vHexen II is missing one feature, golems changing colour during beam/particle attacks. This is a bug with the game when more than 14 MB of VRAM is present (RReady RRedline is 128 MB).
2a)You can correct for this by clicking on VH2.exe in RLauncher and then "Browse."
2b) A folder view of the game folder should appear. Open rendition.cfg in notepad or any text editor and add the line maxvram=14 to the end of the file and save it. If this is going into your steam installation folder there may be admin rights issues.
2c) The golems will change colour but framerates will not exactly be spectacular.


Example autoexec.cfg:
+mlook
d_mipscale "0"
r_antialias "7"
r_drawflat "0"
r_nomurk "0"
r_refreshrate "60"
r_surfacelookup "0"

(Also note: The loading progress bars do appear on screen, they can't be captured as they're front buffer effects).

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