Synthe Size Me Part 2 | Hungry Robot Overlords | BLB Standard Ranked Bo1 | MTG Arena

Описание к видео Synthe Size Me Part 2 | Hungry Robot Overlords | BLB Standard Ranked Bo1 | MTG Arena

Greetings and Welcome my friends! You have come over to the Synthesizer Side!

This is Synthe Size Me Part 2, the unlikely Synthesizer deck. We are in Sultai colors and all artifacts. We have removals, draw, as well as a way of playing our cards right from the grave. The Robot Overlords are rising up!

Fun Meter Rating: 8. This is a very fun blend, win, lose or draw.

Win Rate: 48%. We're a few games under the 50% mark.

Strong: As always, we're in it to win it against Midrange.

Weak: Everything else has the edge against us.

Aetherhub link: https://aetherhub.com/Deck/synthe-siz...

Deck List:
3 Tarrian's Journal
4 Tithing Blade
3 Esoteric Duplicator
4 Simulacrum Synthesizer
3 Worldwalker Helm
4 Ancient Cornucopia
4 Heaped Harvest
1 Sinister Monolith
2 Conduit of Worlds
2 The Mightstone and Weakstone
2 Chimil, the Inner Sun
4 Phyrexian Fleshgorger
4 Island
4 Swamp
5 Forest
3 Restless Reef
3 Restless Cottage
3 Restless Vinestalk
2 Mirrex

Crafting Guide for Synthe Size Me:
The Journal is an enabler as well as card draw. If you have to Craft this you'll also want to Craft the Duplicator. Craft at least 2.
The Duplicator is a huge part of our card interactions that can fuel the deck. Craft at least 2.
The Synthesizer is key. Craft all 4.
The Helm makes itself very useful once you've acquired a token of an Artifact like Synthesizer. Craft at least 2.
The Cornucopia is color fixing and ramp. The life gain can help at times. Craft at least 3.
Conduit of Worlds is a great way of making the deck Resilient to destruction spells. Craft at your discretion.
The Mightstone is a powerful tool to help draw or use as removal. Craft at your discretion.
Chimil is a fantastic fit in any Synthesizer deck. Craft at your discretion.
The Fleshy is a powerful beast that helps us stay alive when the going gets tough. Craft at least 3.
The man lands enter play tapped but are important to help fix our colors. 3 Color decks are not easy to play. Sub in any duals you do have over these.

Stay Safe out there!
Shark 'Em All!

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