Aqua Quest: Maze Runner (Extra Features as of August 07, 2024)

Описание к видео Aqua Quest: Maze Runner (Extra Features as of August 07, 2024)

As of August 07, 2024
First prototype game I made with Unity for my CMST 315 course. ♥
Student submission number 4.

-Watery mouse cursor of a sparkling and dripping hand is added with the standard cursor where I had to manually extract the individual frames (most of them as possible) with external software from the original .ani file before making an animation clip with the frames gathered.
-New game state screen has been made, the wonderfully predictable pause game screen which will grant access back to the title screen or see the instructions again…resuming game requires mouse click to the button and then tapping the Esc key to reveal the points display again right after.
-Added 2D texture backgrounds (used on the player and puddle prefabs) that's animated by scripts to squash and stretch off-screen while following a figure-eight motion for the start menu and instructions panel.
-Sponge zombies can now burp alongside their usual sipping and slurping up of water puddles they collect before the player does.
-Added diminishing return for sponge zombies who get stunned again and again until they become temporarily immune to further stuns.
-Exit point and water droplet player animate emission material going in a an interval color cycling when the minimum required points have been gathered to be able leave the maze.

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