Time for a really good/entertaining quest.
WARNING: If you side with the mages, Red Templars will be your primary enemies during the quest. Some of them are resistant to lightning damage.
At the start of this quest, the Herald of Andraste seals the Breach, but celebration of the achievement is cut short.
5:38 -- Trebuchet Defense
Initially, the Herald's party must kills waves of enemies in order to allow the north trebuchet to fire. If you sided with mages, your enemies are Red Templars. If you sided with templars, your enemies are Venatori (mages and Tevinter warriors). Once the north trebuchet fires, you'll have to defeat enemies around the south trebuchet, 7:56.
Once the enemies are clear, you'll have to interact with the trebuchet in order to fire it.
11:08 -- Evacuate Haven
With things making a bad turn, it's time to do some damage control. There are Haven residents in need of help. After firing the south trebuchet, you'll encounter Harritt on your way to the gates. Break the boxes in front of his workshop for some XP and Influence.
11:48, once you're within Haven's walls, head right and help Lysette battle Venatori invaders. You'll gain XP and Influence if she survivies the battle.
12:32, up the set of stairs near by, battle a squad of Venatori. Afterwards, climb up a near by ladder, and fell into the burning building in order to revive Seggrit, 13:04.
13:39, heading west, visit the burning inn and revive Flissa. Rescue her before fighting the Venatori squad that attacks.
14:18, Minaeve and Adan, both are injured and are near Adan's shack. Approach from the north so that you'll have time to revive them both before the near by pots explode.
14:49, Threnn, Threnn will be battling Venatori just outside the Chantry. Keep her alive, and kill the Venatori.
Once everyone has been saved, besides the XP and Influence rewards, you may gain companion approval.
15:33 -- Roderik's Change of Heart
20:15 -- Operation: Spiteful Force
Cullen and the Herald agree that Haven's best bet is for the Herald to prime a final trebuchet shot while everyone else evacuates. This is the hardest part of the quest since you'll be battling waves of enemies while trying to prep the trebuchet.
Initially, take out the Venatori already present at the trebuchet. Afterwards, begin prepping the trebuchet. As you turn the trebuchet, 2 enemies will spawn to disrupt your effort. Ignore them. After a while, an entire wave of enemies will spawn. Kill them to avoid being overwhelmed. Begin turning the trebuchet again. Once more, 2 enemies will spawn followed by a much large wave. This final wave will include a boss, either a Red Templar Behemoth or Enchanter Fiona.
23:28 -- Fiona Boss Fight
The fight against the Red Templar Behemoth can be easier than fighting Fiona. Her lightning attacks make her more successful at dealing damage than a Behemoth. Do your best to clear out the other enemies before focusing on your boss. Use Barrier and Guard generating abilities to ensure the party's survival. Once the boss is dead, loot their corpse and finish turning the trebuchet.
25:16 -- The Elder One
30:54 -- Mark of the Rift
While escaping from Haven, the Herald will discover he has a new skill. Mark of the Rift deals heavy spirit damage to enemies caught in its radius, and it will instantly kill most demons.
Afterwards, the Herald will have to wander in the snow to find his friends.
34:01 -- The Hero of Haven
43:36 -- The Inquisitor
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