Hidden Features

Описание к видео Hidden Features

0:00 - Intro
0:31 - TwistJoint attributes
1:39 - SetBuildPose function
2:47 - Setting a Key to preserve custom values upon re-build
4:10 - SubmitToSupport
5:05 - Ctrl+Shift Selector-function 2 shelf
5:58 - Ctrl key on faceBuildStep Tongue & EyeLashes
8:10 - Ctrl key on AutoPlace Oribits camera
9:34 - Ctrl key on Export Unreal ControlRig for more options
10:51 - Ctrl key on Create DrivingSystem for Adv Options
12:10 - Pickers are just Maya-files
13:32 - Main.jointVis and other Main attrs
14:19 - ctrlBox attributes
15:14 - Main.version and FaceGroup.version
16:27 - Advanced IK attributes on the last-ik controller
18:00 - Advanced Dynamics attributes on the first Dynamics controller
19:11 - Dynamics easy to delete with Outliner
19:26 - FitTongue locators can be duplicated
20:06 - FitSkeleton.preReBuild & postRebuild
20:39 - Vertices can be selected when creating Fit EyeLid
22:02 - FitSkeletons are MayaFiles
23:07 - NameMatchers can have dedicated FitSkeleton
24:51 - NameMatcher can auto-run if skeleton is detected

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