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Скачать или смотреть THIS GAME IS NOT WHAT YOU THINK

  • TFVGaming
  • 2026-01-31
  • 276
THIS GAME IS NOT WHAT YOU THINK
FC 26 TUTORIALFC 26 GAMEPLAYFC 26 PS5 GameplayFC 26 Meta TacticsFC 26 EASY SKILLSFC 26 PLAYER REVIEWFC 26 PACK REWARDS RIVALSFUT CHAMPIONSFC 26 ICONSFC 26 TEAM SQUADFC 26 FREE KICKPenaltiesGoalsWeekPremier LeagueHighlightsFC 26 CoinsFC 26 Made a TeamFC 26 SKILLS EASY META EFFECTIVEFC 26 ALL FREE KICKSDIPPINGCURVEKNUCKLEBALLFC 26 PASSING SHOOTING CROSSING FINISHINGCELEBRATIONSNEWCHANGESFEATURESCONTROLS
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Описание к видео THIS GAME IS NOT WHAT YOU THINK

Code Violet looks like the kind of sci-fi horror game that should break out instantly. The lighting is moody. The sound design is strong. The setting is packed with atmosphere. And for a while, it genuinely pulls you in.

But the longer you play, the more the cracks show.

In this breakdown, I talk about why Code Violet feels better as a trailer than as a game, and how repetition, weak enemy AI, awkward pacing, and frustrating design choices slowly drain the tension. There are moments where the horror almost clicks — then the gameplay undercuts it.

We get into:

Why the research facility setting looks incredible but quickly feels repetitive

How backtracking and vague objectives kill momentum instead of building dread

The problem with enemy behavior and why combat rarely feels threatening

Why boss fights feel like endurance tests instead of survival horror highlights

Missable upgrades, cluttered inventory design, and why exploration becomes punishment

A story that leans on familiar sci-fi horror tropes without committing to its ideas

Why Violet never fully lands as a compelling protagonist

And how strong lighting and audio can’t carry weak systems forever

This isn’t a hit piece. There’s real craftsmanship here — especially in atmosphere and sound. But as a premium-priced release, Code Violet asks for patience it doesn’t earn. The fear fades, irritation creeps in, and what should feel tense starts to feel routine.

If the developers improve AI behavior, tighten level flow, clarify progression, and polish animations, this could become something worth revisiting. Right now, though, it feels like a missed opportunity — a game that almost works, but never fully locks in.

If you’ve played Code Violet, I’d love to hear your take.
Did the atmosphere carry it for you, or did the repetition break the experience?

Drop your thoughts below, and if you enjoy honest, long-form game breakdowns without hype, consider liking and subscribing for more.

This video was produced by RohtreMedia - Best Digital Marketing Agency in India
CEO - Rohan Trehan ( Digital Growth Consultant)

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