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Скачать или смотреть [Unity, Blender 2.80] Enchanted Lands Devlog

  • Uhfgood
  • 2019-07-19
  • 6
[Unity, Blender 2.80] Enchanted Lands Devlog
gamesindie2dadventure gamegraphic adventurepoint and clickblender3darmory3dhaxeblenderblender 2.8gamedevindie game devdevlogdevblogmaking gamesdevelopmentcodingscriptinganimation2d in 3dgodotunityunity3dunrealunreal engine
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Описание к видео [Unity, Blender 2.80] Enchanted Lands Devlog

Did the term steering come from trying to control a "steer" (male cow) by grabbing a hold of his horns and thus turning it like you do a modern steering wheel? Food for thought. Oh yes, I stopped it from rotating in script since eventually we'll be making animation frames in different perspectives to simulate rotation.

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Hi. My name is Keith AKA Uhfgood.

I've decided to build my dream game which is an epic, comedy, fantasy, 2D, hand-animated, point-and-click graphic adventure. The kicker is, I'm using Blender 2.8 and the Armory3D game engine. That's right, a 2d game in a 3d engine. Of course that's nothing new, however, it's something I haven't really tackled before so it's going to be a real challenge.

Creating a 2d game in a 3d environment has some advantages. You've probably seen some of this if you've watched other videos about developers making games using engines like unity or unreal engine. For me, I can move the characters around in 3D space and do all kinds of cool parallax/perspective effects including multi-plane like camera moves. With regards to backgrounds I can also do one of two methods. I can paint a background and project it onto some partial 3d geometry, or, I can build low-poly fully 3d sets with "hand-painted" textures.

In any case I'm going to log almost the entire process. While I will be limited in any live streaming I can do, I will be recording things in real-time as if I was live streaming, with minimal to no video editing, only breaking out the Blender VSE when necessary. I will eventually be uploading 4 videos a day, at a running time of about 12-15 minutes each. There will be some boring videos and some really fun ones, but in order to be complete I need to log the boring stuff too.

So as Adam the Woo always asks - "Join me, shall you?"

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