Six Reasons Why You Should Play Global War 1936

Описание к видео Six Reasons Why You Should Play Global War 1936

Historical Board Gaming's Global War 1936 v4: https://www.historicalboardgaming.com...

0:59 Six Reasons to Play Global War 1936:
1:34 An Evolution from Axis & Allies (easy to introduce new players to the game)
2:33 A Three-Way Game (diplomacy, back-stabbing, unpredictability)
4:59 No Scripting (too many viable paths, many diplomatic options, not forced into following historical decisions, no game plays out the same)
8:29 Well-Designed Technology System (balanced, synergizes with strategic planning, requires a commitment of years to develop, multiple excellent technologies to choose)
11:24 1936 Game Start (easier to learn mechanics as game ramps up, freedom to build your forces, you decide what technologies to research before war breaks out)
13:00 Polished, Thoroughly Tested Rules (in the Goldilocks zone of complexity, fourth version with two years of play-testing, well-written with community input)

Global War 1936 v4 Developer's Diaries Playlist:    • Global War '36 V4 Developer's Diary 1...  

Operation Thunderball Playlist:    • Operation Thunderball Introduction  

Mike Macy's Miniatures: https://www.ebay.com/itm/224728797310

Randall9449 is on A Board Gaming Bro's Disorder channel:   / discord   You can contact him at [email protected]

Join the community on Discord at ABGB's Global War Games:   / discord  

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