L4D2: Broken Hand [Revisited] (Hard Eight - Realism Expert)

Описание к видео L4D2: Broken Hand [Revisited] (Hard Eight - Realism Expert)

1: Island (0:00)
2: Chen (25:14)
3: Cold God 1 (38:13)
5: Concert (47:43)

For starters, I don’t know why there wasn’t a 4th chapter. The author didn’t say if the map was unfinished or if they just hate the number 4. This campaign was solid with some creative visuals for the most part. The textures looked very polished and visually pleasing. The coins were also a nice, little side hustle (sorry we missed the one next to the first car). The 3rd chapter, however, required coins to progress to each section. As for visuals, it went from the aesthetic of the first two chapters to dev textures to a section taken straight out of the 2nd chapter of 2019 by DasMaddi. It felt uninspired compared to the rest of the map, and there were two coins that seemed to require jumping to them and taking fall damage as a result. I wasn’t sure if there was a way to avoid the damage, but I definitely wasn’t the only person confused by that section. The finale was pretty basic, but the Miku concert was nice to listen to while we were holding out. Unfortunately, we didn’t get any supplies in this run aside from some grenades, so we needed to watch our health and save our ammo as much as we could until the rescue area opened. We got more supplies in the finale when we played this on tank run a year ago, so it was an inconsistency with the map. Overall, this campaign started as a cute adventure with a Sonic/Mario-esque landscape but felt a little underwhelming towards the end, 7.875/10

Map: https://steamcommunity.com/sharedfile...

First Gameplay
   • L4D2: Broken Hand (Tank Run - Expert)  

This is not its own mutation. I played on Realism mode and used this mod to change the amount of SI: https://steamcommunity.com/sharedfile...

#Left4Dead2 #L4D2 #Hard8 #Realism #Expert #Revisit

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