PROCEDURAL EDGE DAMAGE in UE5

Описание к видео PROCEDURAL EDGE DAMAGE in UE5

I've been working on a Procedural Edge Damage Generator in Unreal Engine 5, designed to create realistic chipping and wear on edges in seconds. Built with Geometry Script, this tool streamlines the process of adding life-like imperfections to your models.

🔧 Key Features:
• Fully Procedural: Adjust edge wear Noise, Depth, and Size at any time to fit your vision.
• Streamlined Workflow: Apply damage to single meshes or complex objects without breaking them apart.
• Material Assignment: Automatically assign materials to damaged areas for added realism.

The tool is still in development, and I’d love to hear your thoughts and feedback as I continue refining it!

ArtStation: https://www.artstation.com/ayattache

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