Elder Scrolls Oblivion Part 166: Destroying the Hist Tree

Описание к видео Elder Scrolls Oblivion Part 166: Destroying the Hist Tree

This is a hard one to rank, it's an absolute innovator of this style of RPG. It's true that Morrowind deserves a lot of credit, but the Triple A game industries didn't pay as much attention to that one. They were making small games you could do in 25 to 50 hours and calling that an RPG. Then Oblivion came along and changed the game proving that long games can sell.

But as innovative as it is, it's also very repetitive at times. I know, I went to damn near every cave, fort, and ruin I can find. After a while it numbs you a little. The quests are amazing, the combat not so much. Lots of good and lots of not so much. As an innovator, it deserves a lot of credit, but as far as the style, there are much better, including by Bethesda.

Be that as it may, you can still really enjoy this, especially if you play the major questlines, especially the Darh Brotherhood.

I tried to feature all non-trainer quests, but some broke and couldn't be triggered. I got all the main questlines. Shivering Isles DLC will be it's own playlist.

Final Grade: B+

RATING SYSTEM

A+ All Time Great
A Amazing
B+ Almost Great
B Good
C+ Decent
C Acceptable
D+ Poor but with good qualities
D Poor
F+ Best of the BAD
F Bad
F- All time piece of trash

*Ratings are only relevant to genre and era of gaming.

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