Pac-Mania (1987) Amstrad CPC vs AtariST vs C64 vs GBA vs Genesis vs Java vs MSX vs MSX2 vs NES vs MS

Описание к видео Pac-Mania (1987) Amstrad CPC vs AtariST vs C64 vs GBA vs Genesis vs Java vs MSX vs MSX2 vs NES vs MS

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Pac-Mania is an isometric maze arcade game that was developed and released by Namco in 1987. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time. A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Toru Iwatani. It was licensed to Atari Games for release in North America.

Pac-Mania gained a highly-positive critical reception for its uniqueness and gameplay. It was nominated for "Best Coin-Op Conversion of the Year" at the Golden Joystick Awards in 1987, although it lost to Taito's Operation Wolf. The game sold 1,412 arcade cabinets in North America by the end of 1987, grossing around $2.82 million ($6.22 million adjusted for inflation). Pac-Mania was ported to several home consoles and computers, including the Atari ST, MSX2, Sega Genesis and Nintendo Entertainment System, the last of which being published by Tengen. Several Pac-Man and Namco video game collections also included the game. Ports for the Wii Virtual Console, iOS and mobile phones were also produced.
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