Carmen Sandiego Math Detective Full Gameplay
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Carmen Sandiego Math Detective is a 1998 mathematics learning game for children age 9–12. In this game, Carmen Sandiego has invented the Quantum Crystallizer Machine and used it to shrink twelve famous landmarks into crystals. The user, playing the role of Agent 9, has to thwart her plans and release all the stolen landmarks.
Carmen Sandiego has shrunk famous landmarks into crystals using the Quantum Crystallizer machine, which the player must restore to their full size. The player travels to different hideouts, and plays math-related minigames such as Atom Smasher, Crimewave Sensor, and Microchip Decoder, which when completed provide passwords. Once the player has enough passwords, they can get keys which allow them to free crystals from the machine. The game comes with "over 400 word problems, a strategy guide, glossary of math terms and progress reports". There are 3 levels of difficulty.
The game teaches skills including: word problems, estimation, geometry, equations, modelling, whole numbers, money, fractions and decimals. These are presented as activities that help solve the game's puzzles rather than tiresome, repetitive exercises.
Stolen Landmarks and Structures
Golden Gate Bridge (San Francisco Bay, CA, USA)
Angel Falls (Venezuela, South America)
Great Wall of China (People's Republic of China, Asia)
Roman Colosseum (Rome, Italy)
Nile River (Egypt, Africa)
Grand Canyon (Arizona, USA)
Great Barrier Reef (Australia)
Petronas Towers (Kuala Lumpur, Malaysia)
Caspian Sea (Eurasia)
Mount Everest (Nepal, Asia)
Hubble Space Telescope (Orbiting Earth, Outer space)
Ayers Rock (Northern Territory, Australia)
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