Ratchet and Clank Going Commando is Designed to be Completed

Описание к видео Ratchet and Clank Going Commando is Designed to be Completed

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A franchises's identity is important and can sometimes lose itself in it's sequel. That is not the case for Ratchet and Clank Going Commando. They kept the base game that players loved and expanded on it, while making quality gameplay adjustments along the way. Going Commando focuses more on exploration and shooting than platforming, increased the side mission variety, and made everything BIGGER! This direction cemented the identity of the franchise that we know today. From adding strafing and a huge arsenal of weapon options, this game lets you play how you want to play with the explosions to match. But what is best about Ratchet and Clank Going Commando is that it gets better the more you play it. In fact, this game may have the best Completionist bonuses I've played in a long time. See what I mean by watching my Ratchet and Clank Going Commando review!

Let me know what you thought about my Ratchet and Clank review!

Huge shout out to Phonetic Hero for the incredible song they made in this episode:    • Ronkey & Clong: Donkey Kong Country 2...  

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Jirard Khalil - Creator/Executive Producer/The Guy Who Completes Everything   / completionist  
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Patrick Stenglein - Showrunner/Lead Editor   / loadingpat  
Michael Barryte - Creative Director   / belatedmedia      / belatedmedia  
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Intro 0:00-2:05
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A Tune Up 7:02
Greasing the Wheel 11:14
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Watch more game reviews like my Ratchet and Clank review on my channel below | The Completionist
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