This is a playthrough using Akuma/Gouki in the PS1 version of Street Fighter Zero 1. Read on below for more information...
Akuma is a hidden boss in the game, and he is an unlockable playable character.
===== HOW TO SELECT AKUMA =====
There are two ways to select him, the easiest/quickest way is as follows:
FOR PLAYER 1:
1) On the character select screen, highlight the left random [?] box.
2) Hold the L2 button, and press Left, Left, Left, Down, Down, Down, and press LP + MP or LK + MK.
FOR PLAYER 2:
1) On the character select screen, highlight the right random [?] box.
2) Hold the L2 button, and press Right, Right, Right, Down, Down, Down, and press LP + MP or LK + MK.
(LP + MP gives you the default colour palette, and LK + MK gives you the alternate colour palette)
===== AKUMA MOVES =====
Key: P = any Punch; K = any Kick; 2P = any 2 punches together; 3P = all 3 punches; 2K = any 2 Kicks together; 3K = all 3 kicks; QCF = Quarter Circle Forward; QCB = Quarter Circle Back; HCF = Half Circle Forward; HCB = Half Circle Back; DP = Dragon Punch motion; RDP = Reverse Dragon Punch
COMMAND NORMALS
- Overhead Chopper: F + MP
- Hop Kick: F + MK
- Diving Kick: at the apex of Forward jump, D + MK
SPECIAL MOVES
- Cyclone Punch: QCF + P
- Air Cyclone Punch: during jump, QCF + P
- Flaming Cyclone Punch: HCF + P
- Whirlwind Kick: QCB + K
- Air Whirlwind Kick: during jump, QCB + K
- Star Dragon Fist: DP + P
- Roll: QCB + P
- Warp: DP or RDP + 3P or 3K
- Somersault: QCF, UF + P, and then:
...... Landing Trip: during Somersault, don't press any button
...... Palm Strike: during Somersault, P
...... Body Drop: during Somersault, K
...... Overhead Throw: during Somersault, when directly above opponent, P
...... Drop Throw: during Somersault, when directly next to opponent, K
SUPER COMBOS (all require gauge: P = Level 1; 2P = Level 2; 3P = Level 3)
- Super Star Dragon: QCF, QCF + P or 2P or 3P
- Super Cyclone Punch: HCB, HCB + P or 2P or 3P
- Super Air Cyclone Punch: during jump, QCF, QCF + P or 2P or 3P
- Rage of the Demon: LP, LP, F, LK, HP (requires level 3 gauge)
===== ABOUT AKUMA =====
Probably the most famous fighting game secret/hidden boss character, and the staple Street Fighter antagonist of Ryu. He is essentially a head-swap character in the 2D games, but there is no doubt that he has developed his own unique persona and style as the SF series progressed - the way he performed his moves became more and more different to Ryu/Ken.
Alpha 1 Akuma is certainly a very strong character to use... if I were to describe this version of him, then I would say that he is basically like an "in-between" of SFA2's regular Akuma and Shin Akuma. Basically stronger than regular Akuma, but not quite on Shin Akuma's level.
===== ADDITIONAL INFORMATION & TRIVIA =====
---- Obviously, he can only be fought against as a hidden boss in the game.
---- His personal boss in the game is M.Bison.
---- Regarding the Alpha/Zero games, SFA1 is the only game where Akuma has some unique voices and grunts. They were changed for SFA2 and beyond.
---- His brother Gouken, and his master Goutetsu, appear in his ending.
---- Akuma is known as Gouki in Japan.
---- The game is known as Street Fighter Alpha outside of Japan.
--- In the Saturn version of the game, when the characters perform super combos, the shadow trails of the character are coloured differently. If you switch the music to Original, the shadow trails will be like the arcade version.
---- In the Saturn version of the game, some of the hit sound effects are different when compared to the PS1 version.
---- In the Saturn version of the game, in the character endings, the style of text in the dialogue box is different to the PS1 and Arcade versions.
---- In the Saturn version of the game, the character name text under the lifebars are shifted inwards a little.
---- In the Saturn version of the game, when you win a round with a throw, the win icon shows a baseball. This is different to the PS1 and Arcade versions where it showed a rope instead.
---- In the Saturn version of the game, when fighting on Charlie's background, when you win a round there is no crowd noise (when they throw the money). On the PS1 and Arcade versions, the crowd makes a noise.
===== CHAPTERS =====
00:00 - Intro, Title, Character Select
00:51 - Regular fights
20:01 - vs. M.Bison (personal boss)
22:41 - Ending
23:10 - Staff/credits
24:41 - Special picture 2 (Rose and Chun-Li)
24:53 - You have mastered Gouki, statistics & Score Ranking
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