Custom Cursors, Picking, and Space games - This Week in Bevy Engine

Описание к видео Custom Cursors, Picking, and Space games - This Week in Bevy Engine

https://thisweekinbevy.com/issue/2024...

A PR for an implementation of Required Components went up this week. If you have crates that will be affected and are interested in the ongoing Next Generation Scene/UI work then this is an important PR to check out.

This week we see a number of quality-of-life improvements as well as great new lands like custom cursors. Other work merged this week feels like groundswell work than will make for a great 0.15 release.

We also see some interesting crates this week such as bevy_transform_interpolation which aid the use of FixedTimesteps as well as some crates that slipped from last week's issue like leafwing-input-manger 0.15.

Chapters

00:00 Overview
00:06 Required Components
00:45 Custom Cursors
01:18 try_insert
01:56 EntityCommands.trigger
02:21 Mesh2d Improvements
03:11 Working Groups Documentation
03:25 Curve Crew Working Group
03:40 bevy_mod_picking upstreaming
04:12 Space Game Structures
04:27 Prime Visualizations
04:43 Rubik's cube
04:57 Astray
05:05 Path of Exile style ARPG
05:16 Panoply
05:58 Healing Spirit
06:08 Bot programming game
06:27 Space Mining Game
06:46 Source inspired FPS
07:01 Chess animations
07:10 kiwibert
07:21 bevy_transform_interpolation
08:02 Spring: Spherical Interpolation using Numerical Gradient descent
08:21 bevy_plotting
08:36 Mesh based rich text
08:49 bevy_djqf
09:22 bevy_mod_reqwest
09:37 bevy_bsml
10:04 bevy_serialization_extras
10:32 leafwing-input-manager 0.15
11:20 bevy_mod_lookat
11:28 bevy_htnp
12:17 bevy_gizmo_log
12:29 Dogoap Initial Release - Data-Oriented GOAP for Bevy
13:23 bevy_simple_text_input 0.9
13:38 brusher v0.1.0
14:16 lightyear 0.17.0
14:52 tiny_bail 0.2
15:44 ThierryBerger - Bevy's 4th Birthday
16:07 bd103 - Bevy 4th Birthday
16:22 corCTF 2024 cybersecurity capture-the-flag with Bevy
16:50 Detects default Handle in Bevy
17:06 surprise extra post

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