Abstract Mesh Fractal Array - Cinema 4D Tutorial

Описание к видео Abstract Mesh Fractal Array - Cinema 4D Tutorial

In this MAXON Cinema 4D motion graphic tutorial we are going to be taking a look at how to replicate this abstract mesh object. This utilizes a few techniques pulled from Jason Zigrino on Twitter, including Atom Array wireframe, Subdivision, Extrusion, and Smoothing deformers.

Jason Zigrino:
  / jasonzigrino  

https://www.MOBOXGRAPHICS.com
✖ Project Files -   / 24021060  
✖ Twitter -   / moboxgraphics  
✖ Instagram -   / moboxgraphics  
✖ Facebook -   / moboxgraphics  
✖ Discord -   / discord  

Contributors:
Mike Ridolfi ✖ @MikeInHD
Eli Prenten ✖ @Twistereli

Music:    / moboxmusic  
Motion v2 Tool: http://www.mtmograph.com/motion/

Workstation:
✖ CPU - Intel i7 8700k @ 4.88GHz
✖ CPU Cooler - Corsair H100i v2
✖ Motherboard - ASUS TUF Z370-PRO
✖ GPU - Gigabyte GTX 1080
✖ RAM - 64GB G.Skill 3200 DDR4
✖ Storage - 3 x 1TB Samsung SSD
✖ Sound Card - ASUS Xonar DGX HD

Adobe After Effects 2019 (AE 2019) is a digital visual effects, motion graphics, and compositing application developed by Adobe Systems and used in the post-production process of filmmaking and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation. It also functions as a very basic non-linear editor, audio editor, and media transcoder.

CINEMA 4D R20 is a 3D modeling, animation, motion graphic and rendering application developed by MAXON Computer GmbH in Germany. It is capable of procedural and polygonal/subd modeling, animating, lighting, texturing, rendering, and common features found in 3D modeling applications.

#Cinema4D #Modeling #Tutorial #Abstract

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