3DS Max - ShapeBoolean - Part 1

Описание к видео 3DS Max - ShapeBoolean - Part 1

In this series we will learn about the powerful 2D tool called ShapeBoolean, where you can combine multiple shapes, closed or opened, to form a resulting shape using various methods. In this first part, we will learn 3 different methods: Union, Subtract, and Intersect. Also, we will see the importance of the order we choose the combined shapes, plus the nice feature of adding Fillet or Chamfer to those combined shapes.
#3dsmax #3dsmaxtutorial #3dsmaxBoolean

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Please watch: "3DS Max - Spline Chamfer Modifier"
   • 3DS Max - Spline Chamfer Modifier  
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