Arknights - CC#1 Battleplan Pyrolysis - 750 Points (Phase 1) w/ Blue Poison and Archetto

Описание к видео Arknights - CC#1 Battleplan Pyrolysis - 750 Points (Phase 1) w/ Blue Poison and Archetto

Inspirations:
- CN Blue Poison Pyrolysis clears such as https://www.bilibili.com/video/BV1jj4... and https://www.bilibili.com/video/BV1Ub4...
- Certain Archetto and Puzzle timings such as https://www.bilibili.com/video/BV1xb4... and https://www.bilibili.com/video/BV1eN4...

Modules Used:
- Stage 3 Modules: Blue Poison Mod Y, Archetto Mod X, and Bagpipe Mod X

It has been awhile since I've done Contingency Contract (Pinch-Out doesn't count) xD. Instead of a farewell to CC, the CC malding resumes with Best Froggo, Blue Poison :)

I was surprised that there were genuine Blue Poison Pyrolysis clears in CN. That helped me a lot since now I don't have to brick a current strategy with Best Froggo but instead use a legitimate strat with BP with some alternations. For this CC, I wanted to try out Puzzle who wasn't in both the BP clears I've found but was found in other Pyrolysis clears. My above inspirations feature way more tags than now, specifically the locked -1 Block tag, since those were done after Phase 1. That made some of my units face-tank fireballs by accident, so I made some alterations to alleviate this difference.

Speaking of CC malding, after I've managed to consistently do this run, the only RNG issue I had was with Warfarin in the end, both the her S2 RNG and SP talent RNG. For the former, a run is dead instantly when Warfarin buffs Saileach. Otherwise, the management of SP regen from Warf's talent for Saileach, SilverAsh, Mlynar, Reed Alter, and Warf herself would sometimes delay or accelerate the run. Thanks to retreating Reed a tiny bit early, Reed's S3 luckily came online at the very last minute to help defeat those two Withering Collector Disciples (as I wasn't even sure that run would worked with my last minute Puzzle deployment). There's also the Reed Firebrand RNG from her talent which can accelerate or delay a run too.

Considering I was able to barely kill the last Disciple and all the remaining tags are Enemy HP up tags and another Ally ATK down tag, 750 is a good place to stop for now. I will wuther the waves now until the next or final set of permanent map tags get released.

BGM Used:
1. Sonic Frontiers - Find Your Flame (feat. Kellin Quinn & Tyler Smyth)
2. Daughter Of The Flame by Audio Pizza

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