Donkey-Hunt with Psychic Powers - Rimworld Royalty Extreme Desert Ep. 2 [Rimworld Naked Brutality]

Описание к видео Donkey-Hunt with Psychic Powers - Rimworld Royalty Extreme Desert Ep. 2 [Rimworld Naked Brutality]

We’re back with our second Rimworld Royalty episode in the extreme desert! Our Naked Brutality run continues with the hunt for clothes, food, a sleeping spot, and shelter, as we test out our psychic powers on a donkey and build up our base. ► Full Playlist: https://bit.ly/39ogWJb

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In our second episode of Rimworld Royalty, we continue our Naked Brutality run in the extreme desert. Our colonist Steak is still naked, hungry and without a proper bedroom – and all of that has to change. In his quest to gather food, Steak plants rice and potatoes before he discovers a small group of donkeys at night. After sneaking up on them and landing a few hits, one of the animals attacks back, so Steak has to test his new psychic powers and uses the “Burden” ability to slow the Donkey down. This allows him to safely lure the Donkey back to the base where it is killed – and where Steak encounters a crashed escape pod. The survivor inside looks promising and the recovery goes well, but she doesn’t want to stay. Before she leaves, we steal her clothes and then focus on amassing some wealth: Thanks to two cargo drops and some jade mining, we solve our food problems (at least temporarily) and craft Steak a proper bedroll. While he is busy constructing himself a proper shelter, a lone pirate raider attacks and Steak’s psychic powers once again come into play. The attacker is eventually defeated and our first building is erected, including a beautiful marble stele and a research table.

► Full Playlist of this Rimworld Royalty Extreme Desert Challenge: https://bit.ly/39ogWJb

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The Extreme Desert is Rimworld’s hottest biome. Full of sand and dirt, the extreme desert does not offer a lot of room for plants and animals, so food is scarce and whatever is acquired will spoil quickly. The heat also poses a constant threat for colonists, always putting them at risk of suffering a heatstroke. Tribes and more advanced civilizations also tend to stay in the more moderate regions, so finding other settlements to trade with (or to attack) is not so easy.

We are starting with a modified Rimworld Naked Brutality scenario, leaving our starting colonist with no food, items or equipment to start his journey in the extreme desert – not even clothes. We are also making our starting colonist a member of a tribe, reducing the amount of technologies available at the start of the game and severely lowering the speed with which new projects are unlocked.
The goal of this Rimworld Royalty Extreme Desert Challenge is to start with absolutely nothing in the extreme desert with a single tribal colonist and survive for as long as possible – ideally until we are able to escape the planet. With the Rimworld Royalty DLC, we also see the introduction of a mighty empire with access to hyper-advanced technology who might occasionally seek us out to aid in certain quests – and who might award us royal titles and exciting psychic powers in exchange.

Rimworld is a Sci-Fi colony builder simulation game focused on managing a small group of survivors with the goal of eventually building a space ship to escape the planet. Rimworld is developed and published by Ludeon Studios. After a successful Kickstarter campaign, the game went through several Alpha and Beta versions before seeing the release of the Rimworld 1.0 version in October 2018. With the Rimworld 1.1 update and the Rimworld Royalty DLC, a lot of new content has been added to the game, including a mighty empire, new weapons and items, a quest system and much more.

All Rimworld Royalty gameplay for this Rimworld Royalty Extreme Desert Challenge was recorded on the PC in 1080p Full HD.

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