Silken Court Raid Guide - Normal and Heroic The Silken Court Nerub-ar Palace Boss Guide

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Silken Court Normal and Silken Court Heroic guide! Anub'arash and Skeinspinner Takazj make up the penultimate boss of the Nerub-ar Palace raid of The War Within. We fight Anub'arash and Skeinspinner Takazj together, and the bosses share health. This Silken Court guide will walk you through the important healer, tank and DPS raid mechanics you need to clear this Nerub-ar Palace raid boss.

Special thanks to OTBDave and friends for the awesome raid testing!

You fight Silken Court in three phases, divided by two intermissions. Anub'arash has an Ultimate mechanic to deal with in P1, Takazj does her Ultimate in P2 and they both do them in P3.

Tank swap after Piercing Strike from Anub'arash. Kite and defeat the Scarab adds and avoid the frontal cone. Move green Venomous Rain AOEs away from others, and move Anub'arash to stack with Takazj after Skittering Leap so players can cleave. Avoid the web eggs on the ground until you need them.

When Anub'arash begins Reckless Charge, a pair of players needs to go together to a web knot, touch it to become linked, and carefully stretch their web across the charge path. On Normal, one web is enough to trip him and on Heroic, two are required. After being Entangled, Anub'arash will take 100% more damage for 12 seconds.

After 2 minutes, the first intermission involves DPSing off an absorb shield on Skeinspinner Takazj while avoiding her pie slice attacks.

In Phase 2, many mechanics are repeated but the charge takes a break. Takazj will grip players and and connect them with webs, which can be safely snapped by running apart in this phase. Stinging Swarm are magic DoTs that go onto the raid, which jump to the nearest target when dispelled. When Takazj starts casting Cataclysmic Entropy, three separate stacks of Stinging Swarm need to be dispelled onto the boss to interrupt her cast.

The second intermission is much like the first, but dodging Anub'arash spike rings while damaging off his shield. In Phase 3, charges are back and you must save a web bind from Takazj's grip mechanic in order to safely stop it. The dispel mechanic continues also. There are cone attacks from both bosses and extra raid damage to make it a mayhem filled final phase.

On Heroic Silken Court, you must trip Anub'arash with two webs up from just one in order to prevent the charge from landing.

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