Are you truly knowledgeable enough about DPS? Tips For Building Your DPS Jobs [ Alchemia Story ]

Описание к видео Are you truly knowledgeable enough about DPS? Tips For Building Your DPS Jobs [ Alchemia Story ]

#alchemiastory #mmorpg #asobimo #tutorial #gameplay


Introduction: 0:00


Main Gears: 0:29


Primary weapons with good core slots and runes.
Consideration for Akashic weapons.


Sub Gears: 0:40


Contributes to overall DPS power.
Options include ousias (with specific slots), elemental weapons, LR weapons, and katanas.
Ousias are basic alternative weapons with 5 random core slots.
Choice between Nova Ousias (main gear) and Chaos Ousias (sub-gear).


Ousias: 1:01

Nova Ousias can be awakened with a Nova crystal for a 10% damage factor boost.
Chaos Ousias, used for sub-gear, requires awakening with a Chaos Crystal for a 3500 damage limit (When equipped to sub-gear).


Katanas: 03:11


Sub-gear option for physical DPS.
Types include Spirit War Katanas, Pure Katanas, and Resonant Katanas.
Recommended for players with sword mastery.
Building katanas requires various materials.


LR Weapons: 04:47


Overpowered gears with a 16k damage limit and 4 open rune slots.
Obtained through luck or guaranteed events.
Disadvantage of rainbow core slots.


Hestia: 05:24

Advanced gear with offensive stats.
Lunatic Crystal can be obtained by defeating Super Drauga Super.
Twilight Crystal can be obtained by defeating Super Fafnir Super. Requires time to obtain morions and diopsides for building.
Offers a 10,000 damage limit for both sub and main gears.


Night Tower/Tower of Time: 07:07


Provides passive skills and stats enhancement for specific jobs.
Any Job Coin for passive stats and Any Job Soul for skill enhancement.
You can find almost all the materials for building your gears here.
Climbing the tower significantly increases DPS job power.


AW Weapons: 08:22


Contribute to overall job stats.
Abilities like attack, magic attack, elemental attack, and damage factor recommended.
Advice on ability selection based on defense stats.


Rune Carving: 10:20


Important for defense stats.
Use rare runes for better abilities, obtained through Grama Crystallos.
U.R. armors have 3 slots; use low rune potions during double enhance events.


Armors: 11:28


Different armors for physical and magic DPS.
Examples include Usagi Kimono, Dreamy Nutcracker, Lone Villain, Demon Warrior, Young Artist, and Brave Wizard series.
Emphasis on balancing offense and defense in armor selection.

DEMON WARRIOR SERIES:
Common Abilities:
•Increases ATK based on the number of different weapon types equipped.
Limit Breaks:
1st: Increases damage limit based on the number of different weapon types equipped.
2nd: Boosts the ATK increase based on the number of different weapon types.
3rd: Boosts the ATK increase and damage limit based on weapon types.
4th: Boosts damage limit and adds damage factor based on weapon types. Blade and Shield are not counted.

USAGI KIMONO SERIES:
Common Abilities:
Increases ATK.
Limit Breaks:
1st: Increases ATK.
2nd: Increases damage limit.
3rd & 4th: Increases ATK and damage limit.

LONE VILLAIN SERIES:
Common Abilities:
Increases damage factor.
Increases damage limit based on total damage dealt.
•Reduces weak element's DEF. Damage limit resets at battle end.
Limit Breaks:
1st: Boosts maximum value of damage limit based on total damage dealt.
2nd: Boosts the effect of damage limit based on total damage dealt.
3rd: Increases damage factor.
4th: Boosts maximum value of damage limit, adds DEF/MDEF based on total damage taken. Resets at battle end.

YOUNG ARTIST SERIES:
Common Abilities:
Increases MATK.
Increases damage limit based on total damage dealt.
•Reduces DEF/MDEF based on total damage taken. Resets at battle end.
Limit Breaks:
1st: Increases maximum damage limit based on total damage dealt.
2nd: Increases MATK.
3rd: Enhances the effect that increases maximum damage limit.
4th: Increases MATK, adds the effect that increases damage limit as current HP gets higher.

BRAVE WIZARD SERIES:
Common Abilities
•Enhances MATK for decreased ATK.

Conclusion: 12:31

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