How Speedrunners Make It Look Easy

Описание к видео How Speedrunners Make It Look Easy

What do elite pianists, world record speedrunners, and Tiger Woods all have in common? Performing their craft is completely second nature to them. Zoning out and allowing muscle memory to take over helps them make incredible performances look easy. In this episode of Psych of Play, featuring interviews from Mario Odyssey speedrunner Nicroeda and Celeste runner Msushi, we'll take a deeper look at the psychological phenomena known as automaticity.

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Bonus content, early access, YOUR name at the end of videos and more all for $1/month!

Huge thanks to Msushi and Nicroveda! Be sure to check out their content:

Msushi:
  / msushi100  
  / msushi_  
   / @msushi  

Nicroveda:
  / all  
https://twitter.com/nicroveda?lang=en
   / @nicroveda  

Please feel free to share with your friends or anyone you think would enjoy!

Games Shown:

Super Mario Odyssey (2017) - Nintendo
Super Mario Brothers (1985) - Nintendo
Celese (2017) - Matt Makes Games
Portal 2 (2011) - Valve Corporation
Paper Mario The Thousand Year Door (2004) - Intelligent Systems, Nintendo
Need for Speed Payback (2017) - Ghost Games

Movies/TV shown

Your Lie in April (2015) - A-1 Pictures
Whiplash (2014) - Bold Films
Creed (2015) - Metro-Goldwyn-Mayer Pictures
Shine (1997) - South Australian Film Corporation
La La LAnd (2016) - Summit Entertainment
Good Will Hunting (1997) - Miramax Films

Music Sources:

Funk Drum Loop 80 BPM - Golden Guitarman
Funk Bass Tracking Track - Quist
Horse Riding Day - Breath of the Wild Soundtrack
Horse Riding Night - Breath of the Wild Soundtrack
A Robot Meets the tree of life - Ben Prunty
Voltaic Fluctuations - Ben Prunty
Dismantled - Ben Prunty

Research Sources:

https://scholar.harvard.edu/files/dwe...

https://www.frontiersin.org/articles/...

http://www.intropsych.com/ch07_cognit...

http://www.psych.utoronto.ca/users/pe...

Welcome to Daryl Talks Games

Hi! I’m Daryl, and on this channel I explore the intersection between video games, psychology, and real life.

I’ve talked about how Pokemon and the Generation Effect can make you a better student. I’ve made a video on why game developers really should understand functional fixedness. And I’ve interviewed some of the best speedrunners on Earth to find out how exactly they make setting world records look so easy.

Primacy and Recency, subconscious associations, classical conditioning, divergent thinking, amnesia (the disorder not the game), if its psychological concept that relates to games, I’ve probably talked about it before or will in the future. But to be clear, psychology isn’t all I talk about. Every now and then I’ll dabble in a little bit of game design and sometimes I’ll just talk about life and how games really can make it better... and for some people are the best way to relate to the world around us.

So if all that sounds like a good time to you, subscribe to my channel, watch my videos, and if you feel so inclined, show a friend! If you take a look at my videos, I truly hope that you learn something or are entertained and that your day is better after watching!

*All images, graphics, and fonts created or found with postermywall.com, Pexels.com, Videvo.net, and Lightworks v14 editing software.*


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