Mega Man X4 No Damage (Zero): Frost Walrus

Описание к видео Mega Man X4 No Damage (Zero): Frost Walrus

Twitter:   / magnus_blade  

Other Mega Man runs:

MattTheNoMoreHero's Maverick Hunter X, Vile No Damage Run (Hard Mode):    • Mega Man MHX - Vile Run (No Damage)  

Challenges:
-No Damage (Even in Ride Armors)
-No Heart/Energy/Weapon Tanks
-No Black Armor

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Well, here's the next one. I don't really have much to say about this stage aside from a couple of parts, so this'll likely be one of my shorter video descriptions. But yeah, let's not waste any time.

Area 1: Just a speed run. When you memorize the enemy placement, this is an easy run. Only thing worth noting is the mini-boss. Despite how fast it goes down, this thing can get a little tricky. Unlike X, you can't attack it from a distance (for reliable damage), and if it does it's body tackle (which it didn't do here) and you happened to strike it while it was floating in the middle of the room, you've got a nearly undodgeable attack to deal with. Other than that, it's not much of an issue.

Area 2: The difficulty picks up a little bit, but only if you're the impatient type. You need to destroy the ice blocks to proceed, and this stage has two paths you can take when you get to the large room with ice everywhere. The top route's faster, but also more dangerous. The bottom route's a little slower, but risks of being surrounded are not present (and I wanted to avoid getting that weapon tank on the top path). I had to carefully break these blocks because some have bomb traps in them, and others can just give those flying enemies opportunities to bombard you with shots that are hard to dodge consecutively and from all directions. So timing the Lightning Thrust skill just right, you can destroy blocks, and most of the targets enemies at the same time to make your life easier. Beyond this point is just another speed run.

Boss Analysis: ...Well, at least Walrus puts up a better fight than Cyber Peacock. This guy's pretty self-explanatory. A very slow boss who relies on wall rams (and given how agile you are, jumping over him is no problem) and ice pikes to throw multiples at you, in order to pressure you. But as you can see...Ryuuenjin negates any kind of challenge from this fight. But do you need this skill to make the fight easy? Not really. Ryuuenjin's just here to speed things along.

Overall Stage Difficulty: 3/10, because Area 2 actually gave me quite a few legitimate failed attempts.

The new skill, Hyouretsuzan, is a pretty decent one. From midair, you can perform a downwards ice sickle stab that's quite powerful on weaker enemies. Unfortunately, it's mostly situational (and used as a weakness for two bosses) and the rest of Zero's arsenal overshadows it. But if you want an enemies that's underneath you dead quickly, this is the skill for you.

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