GI Sprint | How AI can (and cannot) speed up game development

Описание к видео GI Sprint | How AI can (and cannot) speed up game development

Our GI Sprint series continues to explore how developers can make games cheaper, faster, and better with a panel of experts discussing one of the hottest topics of the last few years: AI. Tommy Thompson (AI and Games), Sean Cooper (Didimo), Dr Aleena Chia (Goldsmiths University), and Lauren Maslen and Lucie Migne (Mighty Build & Test, A Keywords Studio) reflect on the aspects of game development that can be automated and accelerated by artificial intelligence -- and why it's vital that a human element remains involved

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