GPU Lecture 9: Introduction to Textures (GPU Programming for Video Games, 2020-2023, Georgia Tech)

Описание к видео GPU Lecture 9: Introduction to Textures (GPU Programming for Video Games, 2020-2023, Georgia Tech)

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This is the ninth lecture of the Summer 2020 offering of GPU Programming for Video Games at Georgia Tech. Tech ran all courses in a "distance learning" format this semester because of the Coronavirus. Since I was going to be recording these lectures anyway, I figured I'd stick them on youtube in case other folks find them useful.

0:00 Introduction
1:16 Texture coordinates
2:05 Coordinate conventions
2:48 Contrived example
4:06 Perspective correction
4:28 Repeated textures
5:35 Magnification
7:23 Minification
10:31 Mip-mapping
11:46 Trilinear filtering
12:24 Anisotropic filtering

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