Revolutionizing Software with Moldable Development • Tudor Girba & Julian Wood • GOTO 2024

Описание к видео Revolutionizing Software with Moldable Development • Tudor Girba & Julian Wood • GOTO 2024

This interview was recorded for GOTO Unscripted. #GOTOcon #GOTOunscripted
https://gotopia.tech

Read the full transcription of this interview here:
https://gotopia.tech/articles/347

Tudor Girba - Software Environmentalist and CEO of feenk ‪@tudorgirba‬
Julian Wood - Serverless Developer Advocate at AWS ‪@julian_wood‬

RESOURCES
Tudor
https://bsky.app/profile/tudorgirba.com
https://github.com/girba
  / girba  
  / girba  
http://www.tudorgirba.com
  / girba  

Julian
https://bsky.app/profile/julianwood.com
  / julian_wood  
http://www.wooditwork.com
  / julianrwood  
https://s12d.com/goto

Links
https://gtoolkit.com
   • Moldable Development: Programming Thr...  
   • How to Read Complex Code? • Felienne ...  
   • Engineering Documentation • Lorna Jan...  
   • Moldable Development with Glamorous T...  
   • Moldable Development & Glamorous Tool...  
   • How to Deliver Quality Software Again...  
   • Beyond the Hype: A Realistic Look at ...  
   • Reading Code • Marit van Dijk • GOTO ...  
   • Refactoring vs Refuctoring: Code Qual...  
   • Code Red: The Business Impact of Code...  

DESCRIPTION
Get a sneak peak into the concept of moldable development as a transformative approach through a discussion between Tudor Girba and Julian Wood. By emphasizing the creation of tailored, flexible tools, Girba presents a way to reduce the friction of working with complex systems and legacy code. He explores how contextualized tools, such as those provided by the Glamorous Toolkit, allow developers to engage with software environments in a more intuitive and efficient manner.

The integration of generative AI is also examined, where Girba argues that AI's true potential lies not in providing definitive answers but in assisting developers by generating hypotheses and creating tools that support deeper engagement with code. Additionally, the concept of "habitability" is introduced, proposing that software systems, like physical spaces, should be navigable and comprehensible to developers, fostering a more productive and enjoyable experience.

This vision of a future where software systems are more accessible and adaptable reflects the growing need to rethink how we interact with code, empowering developers with the tools and perspectives necessary to navigate increasingly complex digital landscapes. [...]

TIMECODES
00:00 Intro
01:36 Genesis of Moldable Development
05:28 Reframing code reading: Optimizing developer tools
12:41 Moldable Development: Customizing code visualizations
17:52 Creating tools on the fly
21:42 Glamorous Toolkit
25:38 The future of understanding software
39:53 Outro

RECOMMENDED BOOKS
Richard P. Gabriel • Patterns of Software • https://amzn.to/4gb4P4h
Susanne Kaiser • Adaptive Systems With Domain-Driven Design, Wardley Mapping, and Team Topologies • https://amzn.to/4b7ht2n
Eric Evans • Domain-Driven Design • https://amzn.to/3tnGhwm
Matthew Skelton & Manuel Pais • Team Topologies • http://amzn.to/3sVLyLQ
Heidi Helfand • Dynamic Reteaming • https://amzn.to/3Fvu5BA
Vlad Khononov • Learning Domain-Driven Design • https://amzn.to/47O7GLx
Erik Schön • The Art of Strategy • https://amzn.to/3vPmmwS
Thomas M. Siebel • Digital Transformation • https://amzn.to/3elUnIV

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