Full Procedural World - Houdini | Unreal 5.1 & S.Designer

Описание к видео Full Procedural World - Houdini | Unreal 5.1 & S.Designer

Procedural World creations from Scratch Using Unreal Engine 5, NO(UE5.2 PCG), Only Houdini Engine (HDAs), Substance Designer, and a touch of Substance Painter. I personally handled all aspects of the project, including procedural modeling/materials, FX, materials/shaders, terrain creation, scattering, bird animations, post-processing, lighting, and composition & colors...
Project Breakdown: Tools, Videos & Imagis
In this breakdown, we will focus on the key points of the project, including Tools, Videos, and Imagis. Please note that only a few key points will be highlighted, as explaining everything in detail would be too long. The main objective is to provide an understanding of how everything integrates and functions as a whole. Thank you.
For a more detailed breakdown, please refer to my ArtStation page.
https://www.artstation.com/daniel_rl

#houdini procedural #3d environments #pbr texture #programming
#SubstanceDesigner #python #procedural #3danimation #3dart
#maya #unreal #unrealengine5

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