Age of Empires - Voices of Babylon speedrun in

Описание к видео Age of Empires - Voices of Babylon speedrun in

Not a bad run. Tigris Valley was sloppy and I Shall Return felt slow, but there were no major setbacks.

This was done on the original game, 1.0b. Nineveh (the last map of the campaign) is quite a bit different to handle on Rise of Rome. Although for the rest of the campaign I'd get to use unit queuing and double-clicking on units, it boils down to this map being a pain in the ass and not doing what you want it to. It's the one reason I did this on the main game.

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