I am responsible to provide stability for Minister Li's knockbacks via Crisis Zone (F2). If a player gets downed before the knock, their stability gets stripped & they die. Therefore, it is important that everyone has protection as well; Thankfully, F2 also provides protection. Even though in phase 1 all knockbacks can be avoided it's best to just always provide stability here as well (see 0:05, 0:50). In the 2nd & 3rd Minister Li phase I additionally provide barrier via Barrier Signet and make sure to grab one of the big AoEs & move out of the stack (see 3:05, 3:30, 7:12).
In the trio and duo phases, I tank the add that's not close to the group, and keep up boons on my subgroup by having my Mech attack the Mindblade / the Sniper and by using my ranged skills on the stack, & let those boons drop on me. Additionally, at the start of each phase I make sure my Mech is close by before using my Mech Command skills; at the trio phase, I walk up to the squad's stack point (see 1:10), at the duo phase I wait until my Mech ports to the landing spot which I can easily see by looking for the green dot on the minimap (see 3:52).
In the trio phase, I tank the Enforcer. The player closest to the Enforcer is chosen as tank when he spawns, after his spin, & after his big AoEs. During this phase, I have to keep the Enforcer away from the Mindblade as otherwise they will empower each other. After the Mindblade's 5-AoE-drop mechanic on 2 players, I provide barrier to my group for the green explosion via Barrier Signet and Barrier Burst (F3) and drop my healing fields below them to help get everyone to full health for the Enforcer's big AoEs afterwards (see 2:10).
In the duo phase, I tank the Mech. I make sure I'm always the person closest to him while standing in front i.e. where he is facing. Both cone attacks can and should be sidestepped. If he starts to do his ranged attack, I walk a few steps away from him and make sure I'm back in melee range after the fourth set of circles appear (see 4:04). Additionally, I try to always turn the Mech away from the group, that way even if he starts using his ranged circles, he will usually not drop his puddles (AoE circle he can do after a full set of ranged attacks) on the main group, and the stack cannot get hit by his weird cone attacks. Shortly before the Mech starts his pushback attack, I dodge backwards as this prevents me from getting pushed, and at the end of the attack I use Shield#4 to block the mines he throws and walk back to be in melee range for his next attack (see 4:15). You can also use shift signet to get back, but remember to reposition your Mech on the Sniper if you do so.
Since I am tanking as a healer, our 2nd healer solo kites the Sniper's ricochet. If they aren't the target of the first shot, whoever is target (except for the Mech tank) moves to triangle. The solo kiter then walks to the edge of the arena closest to the Sniper's perch and follows her when she ports to her 2nd tower to get target of the 2nd and 3rd shot while everyone else stays away from the ricochet AoE indicator (see 4:30, 5:47).
We did not plan to do the The Path of Most Resistance achievement; our dps players triggered equalization on accident (see 5:14). When the duo equalizes, everyone's boons get corrupted and an arena tick starts, so from that point on I had to make sure to sustain myself a bit more. Since I then also got targeted by the Sniper's first ricochet shot while the Mech decided to put his ranged attack chain on me, I had to focus on myself completely which lead to a player getting downed which I was not able to prevent (see 5:47).
In the final phase, we almost wiped due to 2 big AoEs stacking on top of the group. Luckily, 3 of our Virtuoso players used their distort (F4) and we were able to rezz up everyone (see 7:18).
Log: https://dps.report/1pSk-20240729-2137...
Build: http://gw2skills.net/editor/?PegAk6lN...
Disclaimer: Monk (Core), Dwayna (Core), or Karakosa (SotO) relic are fine. The infusion isn't strictly needed; without it you lose 5 concentration = 0.33% boon duration.
0:00 Minister Li 100-66%
1:05 Trio
2:47 Minister Li 66-33%
3:52 Sniper+Mech
6:43 Minister Li 33-0%
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