Realistic Aircraft Physics for Games

Описание к видео Realistic Aircraft Physics for Games

How to make realistic fixed wing aircraft physics for a game?

Source code:
https://github.com/gasgiant/Aircraft-...

Aerodynamic coefficients calculations:
W. Khan and M. Nahon, "Real-time modeling of agile fixed-wing UAV aerodynamics," 2015 International Conference on Unmanned Aircraft Systems (ICUAS), Denver, CO, 2015, pp. 1188-1195, doi: 10.1109/ICUAS.2015.7152411.
https://ieeexplore.ieee.org/document/...

Music:
  / igor_vaiman  

I Don't See the Branches, I See the Leaves by Chris Zabriskie is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/...)
Source: http://chriszabriskie.com/dtv/
Artist: http://chriszabriskie.com/

Assets:
https://assetstore.unity.com/packages...
https://assetstore.unity.com/packages...
https://assetstore.unity.com/packages...
https://github.com/SlightlyMad/Volume...
https://assetstore.unity.com/packages...

0:00 Why realistic physics?
0:58 Aircraft physics basics
2:36 Lift and drag equations explanation
3:59 Aerodynamic coefficients
5:31 Coefficients calculation
7:16 Combining aircaraft elements
8:28 Aircraft physics substep
9:48 Outro (with nice flight montage)

#unity #physics #airplanes

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