The Getaway retrospective: Lock, Stock and One Sony Exclusive? | Koobert Opens Worlds

Описание к видео The Getaway retrospective: Lock, Stock and One Sony Exclusive? | Koobert Opens Worlds

This was originally posted on my Koobert channel, but I've moved this over to Bears in Games: Neo. My new series on Open World games starts with a proto Sony blockbuster exclusive, Team Soho's The Getaway. It tries for the big cinematic third person action experience that Sony thrives on now, but does it work? Could it even have worked in 2002?

0:00 - Introduction
1:00 - Prehistory of The Getaway
2:20 - Metacritic Score
2:40 - Grand Theft Auto Versus The Getaway
3:45 - The Lack of UI
5:10 - Regenerating Health Mechanic
6:10 - Cinematic Cutscenes in Games
7:45 - Realtime Performance Capture
10:45 - Very Accurate English Slang
12:00 - Layla
12:30 - Switch to Frank Carter
13:00 - Is the game fun?
14:00 - Final Hammond Mission Montage
15:00 - Third Person Controls
17:20 - Tight Time Limits
17:45 - Car Selection Tangent
18:45 - Driving Mechanics
20:25 - The Graphics
22:00 - The Ranking

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