Farm Together 2 - August and September early access updates

Описание к видео Farm Together 2 - August and September early access updates

Combination of the updates brought out 29th August and 5th September.
Sorry about the sound, I forgot to put the sound dampener down and you can hear my heavy handed mouse use more than usual.

Text below is taken from Steam.
Update 29th August 2024

New content:
New road: Pier
New farmhand stall variations.

Improvements:
Ducks can now enter and swim in water tiles adjacent to theirs.
You can now enable automatic tractor in Recycle mode (it will keep adding items to the queue)
The "Need resources" error can now show more than just one type of resource (useful for houses and production buildings).
When recycling a tile, now the ploughed/harvested land has priority over sprinklers (so sprinklers are removed last). This allows to recycle fields more easily.
You can now place sprinklers with the automatic tractor. It will try to place one sprinkler every 3 tiles.
You can now use the mouse wheel to zoom in / out in the map.
Money/Resource pop-ups from actions in town shops are now shown in the shopkeeper position (should be easier to see while interacting with them)
You can now place some fences underwater. This information is shown in the shop.
Added a button to show the mini-map key.
Decorations and buildings placed in sidewalks are now placed slightly higher.
Added a small notice to the warehouse telling that the storage increase isn't fixed.
Added Gamepad RGB light support (for example Dual Shock controllers).
If an item is requested in a quest, it will show quest progress information in the shop window.

Gameplay changes:
Feeders will now increase the amount of food gained per resource. This amount is not fixed and ranges from +0% to +20%, depending on the number of tiles per feeder in the animal group.
Recipe levels will now slightly increase the amount of diamonds you get when finishing them.
Watering crops/flowers that are below 10% (when the water icon is shown) will now grant some favour.
Increased favour obtained from house jobs and production buildings.

Bugfixes:
Fixed Farmhand icons being shown outside of the map area.
Fixed farm grid being slightly misplaced.
Fixed fence door sound being improperly spatialized.

Update 5th September New fish and decorations

New content:
New fish: Seabream and Snapper (3 variations each)
New farm decorations: cartwheel decorations, gazebo decorations
New house decorations: gazebo style decorations
New building: Security Booth, that allows to set different permissions to specific farm tiles
New building: Arrow sign, that allows you to limit which crop can be planted in specific farm tiles.
New farm decoration: Planter, you can show things on top as decoration.

Improvements:
Invite code is not shown on the pause screen of visitors on Private farms.
Quest progress will now be shown when planting related items.
A pop up will be shown when new content is unlocked. Capped at 5 enqueued rewards.
Farmhand work areas (and new building areas) are now shown when you're on a tile inside its range.

Gameplay changes:
Slight redistribution of rewards on earlier levels to have approximately 5 items unlocked per level. Only decorative items and some town shops have been moved.

Bugfixes:
Fixed aquatic fences behaviour in relation to waterfalls.
Fixed some UI texts not being removed after recycling content

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