Waves in ShaderGraph by Vertex Displacement | Unity Tutorial

Описание к видео Waves in ShaderGraph by Vertex Displacement | Unity Tutorial

Learn how to create 2 types of waves - linear and radial/circular waves in ShaderGraph with Maths!
The most common application for waves is water or liquids, but you can apply these throughout your game or integrate them with other shaders to get cool effects, like Wind.

If you are new to ShaderGraph, be sure to check out the Vertex Displacement Basics video:    • 2 Simple Vertex Displacement Shaders ...  

👨‍💻 As always, all code from this video is available on GitHub: https://github.com/llamacademy/interm...

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📚 Resources:
⚫ Learn more about ShaderGraph with my ShaderGraph Course: https://www.gamedev.tv/p/unity-shader...
⚫ ShaderGraph Basic Vertex Displacement:    • 2 Simple Vertex Displacement Shaders ...  
⚫ Nvidia GPU Gems (Source of Radial Equation): https://developer.nvidia.com/gpugems/...

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Chapters:
00:00 Topic Introduction
00:48 Circular / Radial Waves - Math and Requirements
02:00 Circular / Radial Waves Shader
04:20 Demo Circular Waves
04:55 Linear Waves - The Math
05:12 Linear Waves Shader
06:33 Demo Linear Waves
06:59 Linear Wave SubGraph
08:30 Linear Waves in 2 Directions
09:11 Linear Waves Input Parameter Control
09:51 Closing Thoughts & Support LlamAcademy

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