Managing Connected Players | OnPostLogin, OnSwapPlayerControllers | UE5 Multiplayer Tutorial Series

Описание к видео Managing Connected Players | OnPostLogin, OnSwapPlayerControllers | UE5 Multiplayer Tutorial Series

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In this video we start working on a nice base setup for multiplayer projects. We go over how players connect and disconnect and how we can have an overview of the connected players in our session by storing a reference of them in our Game Mode once the OnPostLogin, OnSwapPlayerControllers and OnLogout events are called.

We also take a look at the GameState in which we can find the Player Array variable which contains the connected PlayerStates.

With both setups we can server side manage the connected players.

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