20-11: A Decade of Game Design Wisdom

Описание к видео 20-11: A Decade of Game Design Wisdom

Board game designer Adam Porter continues his epic journey through 10 years of lessons he's learned about design and the board game industry.

0:00 Introduction
0:59 Knowledge is power
3:16 Publishers speak in hyperbole
4:37 The purpose of a pitch meeting is to build a relationship
5:55 Physical prototypes beat TTS mods
7:32 Journal your playtests
9:28 Think about expansions but don’t design them yet
10:33 Your prototype must be functional
11:56 Don’t design to trends
13:38 Your first design probably should not be published
15:34 The market is saturated. Add something of value.

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