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Скачать или смотреть Solving the Xcode "fatal error: module 'location' not found" Issue on M1 Macs

  • vlogize
  • 2025-05-26
  • 3
Solving the Xcode "fatal error: module 'location' not found" Issue on M1 Macs
flutter: fatal error: module 'location' not found Xcode cannot found modulesiosxcodeflutterflutter iosflutter ios build
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Описание к видео Solving the Xcode "fatal error: module 'location' not found" Issue on M1 Macs

Encountering the "fatal error: module 'location' not found" issue in Xcode on your M1 Mac while using Flutter? Follow our step-by-step guide to resolve this frustrating error quickly and effectively!
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This video is based on the question https://stackoverflow.com/q/70324349/ asked by the user 'Mike Keller' ( https://stackoverflow.com/u/15313947/ ) and on the answer https://stackoverflow.com/a/70325388/ provided by the user 'Vishal Zaveri' ( https://stackoverflow.com/u/17343976/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: flutter: "fatal error: module 'location' not found" Xcode cannot found modules

Also, Content (except music) licensed under CC BY-SA https://meta.stackexchange.com/help/l...
The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com.
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Troubleshooting the "fatal error: module 'location' not found" in Xcode

If you're a Flutter developer using an M1 Mac, you might have encountered the frustrating issue of Xcode being unable to find the 'location' module while trying to implement geolocation features. This error can halt your development process and leave you scratching your head. But don’t worry; in this guide, we will guide you through resolving this error step-by-step, so you can get back to building your app.

Understanding the Problem

When you attempt to run your Flutter application and receive the error:

[[See Video to Reveal this Text or Code Snippet]]

it indicates that Xcode is unable to locate the geolocation module, typically due to architectural mismatches or conflicts in the project setup. This problem often arises on M1 Macs that run on ARM architecture, making it crucial to be aware of compatibility issues with certain dependencies and plugins.

Steps to Resolve the Issue

1. Remove Pub Cache

To start, it's essential to clear out the Flutter package cache to ensure you're using the latest versions of your dependencies. You can do this by running the following command in your terminal:

[[See Video to Reveal this Text or Code Snippet]]

2. Clean Your Flutter Project

Next, you should clean your Flutter project to remove any build inconsistencies. This can be done easily with the following command:

[[See Video to Reveal this Text or Code Snippet]]

3. Remove Xcode Derived Data

Setting aside some derived data that Xcode might be holding onto can also help eliminate conflicts. Here’s how to do it:

Open Xcode.

Go to the menu bar and select Window > Projects.

Find your project in the list and click on it.

Under Derived data, click on the Delete button.

4. Create a New Project

If the problem persists, a more robust approach may be to create a new Flutter project with the same bundle ID and transfer your existing code and necessary files. Here's a simplified way to accomplish this:

Create New Project: In your terminal, navigate to the directory where you want to create the project and run:

[[See Video to Reveal this Text or Code Snippet]]

Set the Same Bundle ID: Open the ios/Runner.xcodeproj file in Xcode, and update the bundle identifier to match your original project.

Replace Your Existing Code: Move your custom code files and resources from the old project to the newly created one. Be sure to carry over only what’s necessary to minimize potential errors.

Copy Necessary Files: Also, make sure to copy any crucial iOS and Android mandatory files.

5. Build and Run Your Application

After completing the steps above, try building and running your Flutter application again in Xcode. The steps taken should resolve the module not found error that was plaguing your project.

Conclusion

Encountering the "fatal error: module 'location' not found" error can be frustrating, especially when you want to implement essential features like geolocation in your app. Following the outlined steps should solve the issue effectively. Remember to always keep your Flutter and plugin versions up to date, especially when working on M1 Macs, to avoid architectural pitfalls.

If you have any additional questions or run into further issues, don’t hesitate to reach out for more assistance. Happy coding!

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